![]() ![]() You can also revive yourself after a knockdown by holding fire instead of mashing, too, although it's not quite as fast as hammering on it. There are auto-aim and revive assist options, making precise aiming and button-mashing less essential. There's also been some improvements to accessibility. The new mode has its own leaderboards, too, and completing levels in the new Campaign+ mode with each character unlocks new skins.Įffectively, the new mode doubles the game's size to fifty story levels, plus challenge modes. The Campaign+ mode is genuinely intense, with the very first level being significantly longer, far more difficult and more varied. ![]() The fast, bassy soundtrack still bangs, the explosions are nice, and the upgrades ( detailed in full here) go a long way to extending the fun. It's not often that a four-year-old arcade game gets an overhaul, but thanks to Assault Android Cactus's slick Dreamcast-inspired art direction, I don't feel like it has aged a day. The game is also on sale, before a price increase tomorrow. Daring players can now face down endgame enemies from the very beginning, remixed bosses and some downright intense bullets patterns to dodge. Now titled Assault Android Cactus+, devs Witch Beam have bulked it up with a bundle of new features, including Campaign+ mode, a second loop through the game's story mode. Yesterday, our version of my favouritest twin-stick shooter, Assault Android Cactus, got all the upgrades from its recent Switch debut, free. The Switch's rise continues to be a boon to us PC folks. ![]()
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